Official Hunter results

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Re: Official Hunter results

Post by darkwulfv on Wed Jun 11, 2008 8:02 pm

Okay, final hunter setups are done. I'm updating the WPA webpage now.

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Re: Official Hunter results

Post by Mooo-Gunsniper on Wed Jun 11, 2008 9:43 pm

Cool. But there will only be 3 hunters?

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Re: Official Hunter results

Post by darkwulfv on Wed Jun 11, 2008 10:05 pm

Yup, unless anyone would like to design more.

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Re: Official Hunter results

Post by FurryRage on Sat Jun 14, 2008 9:34 am

scope and flare are too similar, you should change one of these to something else.
putting that appart, it's pretty good, I'll really enjoy next version ^^


also, I still have connection problems, so, no counting on me for at least a few more weeks, I'm still waiting for it to get repaired. (a technician came already but he did nothing and I knew more than him... So I'm waiting for them to either send another technician or change my connection box (since I'm getting IP problems in my local network too, I'm pretty damn sure it comes from the router in the box))

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Re: Official Hunter results

Post by darkwulfv on Sat Jun 14, 2008 11:05 am

They're actually diferent, but I didn't describe it as such. Flare is far less ranged and doesn't reveal as big of an area, plus it pings your location. Scope just reveals an area that is slightly larger and can be farther away.

Plus, Flare deals damage at level 4.

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Re: Official Hunter results

Post by darkwulfv on Sun Jun 15, 2008 11:02 am

Changed the abilities slightly. Poacher has new ability, and Gunner doesn't use "bullets" anymore (it was a stupid idea)

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Re: Official Hunter results

Post by sniperwolf777 on Sun Jun 15, 2008 3:53 pm

Kewl power potion. YOU DOUBLE POST YOU KNOW HOW TO EDIT IDIOT ZOMG. So hunters have lives?

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Re: Official Hunter results

Post by Mooo-Gunsniper on Sun Jun 15, 2008 6:44 pm

Seeing how hunters are stronger on an average... I'm just gonna go ahead and guess no. But I could be wrong. Razz

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Re: Official Hunter results

Post by darkwulfv on Mon Jun 16, 2008 12:11 am

1: I can double post whenever I want. I'm the fucking site owner.

2: You can double post if it's an update to something, I don't mind.

3: Hunters live forever. You just have a long respawn time.

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Re: Official Hunter results

Post by sniperwolf777 on Mon Jun 16, 2008 11:13 am

1. tongue i was just joking dont get mad

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Re: Official Hunter results

Post by darkwulfv on Mon Jun 16, 2008 5:19 pm

So was I =p I'm not mad lol.


Last edited by darkwulfv on Tue Jun 17, 2008 5:59 am; edited 1 time in total

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Re: Official Hunter results

Post by CaptainFluffy on Mon Jun 16, 2008 6:42 pm

Which part were u jokin on? T_T

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Re: Official Hunter results

Post by darkwulfv on Tue Jun 17, 2008 4:38 pm

Updated again. Make sure you read the entire post, 'cause I added some new information as well as abilities.

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Re: Official Hunter results

Post by Mooo-Gunsniper on Tue Jun 17, 2008 6:47 pm

Nice, 4th Abilities. And in the name of Riding Hunters, you have these brackets saying Riding Hunters are Girls. What do you mean by that?

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Re: Official Hunter results

Post by darkwulfv on Tue Jun 17, 2008 6:49 pm

They are females. I'm using Priestess of the Moon for them.

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Re: Official Hunter results

Post by FurryRage on Thu Jun 26, 2008 5:45 am

if we die as hunters, could you make it that we reroll randomly another hunter on respawn instead of always having the same? (while keeping our skill points and level)

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Re: Official Hunter results

Post by sniperwolf777 on Thu Jun 26, 2008 6:55 am

O.o Good idea.

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Re: Official Hunter results

Post by darkwulfv on Thu Jun 26, 2008 11:19 am

Uhh, I could make an option to do that in case people would like to stick with their current hunter.

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Re: Official Hunter results

Post by CaptainFluffy on Thu Jun 26, 2008 12:24 pm

I think thats a good idea but wouldnt it complicate the stats, like. Lets say they picked wolf hunter. And they had the stats like... 20 str, 29 agi, and 17 int. They die and they wanna start as a wolf poacher instead of hunter again. How would you make the stats balanced with the wolf poacher? Or are you planning on not making stats for the hunters. Maybe you could try percentage. Like theres a specific number that the stats add up to, and convert that into percentage, so, if the base number is 50, and 50% of the sum of the stats is supposed to be agi because its agi based. And so-on with the percentage stats conversion. Or are you planning to make hunters without stats.

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Re: Official Hunter results

Post by FurryRage on Thu Jun 26, 2008 2:33 pm

you just respawn with another hero type but you keep your experience, items, skillpoints, etc... (I already saw it on some maps) basically, since the stats of a hero depend of his level, if you keep your level, the new hero will have normal stats. Also the skill points will be in same amount too and unused since the new hero will be of the same level. basically, there's nothing more to do than keeping the level/experience from one hero to another. The rest will be done automatically by the game, am I wrong?

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