Official Hunter results

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Re: Official Hunter results

Post by darkwulfv on Sun Jun 15, 2008 2:02 pm

Changed the abilities slightly. Poacher has new ability, and Gunner doesn't use "bullets" anymore (it was a stupid idea)

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Re: Official Hunter results

Post by sniperwolf777 on Sun Jun 15, 2008 6:53 pm

Kewl power potion. YOU DOUBLE POST YOU KNOW HOW TO EDIT IDIOT ZOMG. So hunters have lives?
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Re: Official Hunter results

Post by Mooo-Gunsniper on Sun Jun 15, 2008 9:44 pm

Seeing how hunters are stronger on an average... I'm just gonna go ahead and guess no. But I could be wrong. Razz

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Re: Official Hunter results

Post by darkwulfv on Mon Jun 16, 2008 3:11 am

1: I can double post whenever I want. I'm the fucking site owner.

2: You can double post if it's an update to something, I don't mind.

3: Hunters live forever. You just have a long respawn time.

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Re: Official Hunter results

Post by sniperwolf777 on Mon Jun 16, 2008 2:13 pm

1. tongue i was just joking dont get mad
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Re: Official Hunter results

Post by darkwulfv on Mon Jun 16, 2008 8:19 pm

So was I =p I'm not mad lol.


Last edited by darkwulfv on Tue Jun 17, 2008 8:59 am; edited 1 time in total
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Re: Official Hunter results

Post by CaptainFluffy on Mon Jun 16, 2008 9:42 pm

Which part were u jokin on? T_T
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Re: Official Hunter results

Post by darkwulfv on Tue Jun 17, 2008 7:38 pm

Updated again. Make sure you read the entire post, 'cause I added some new information as well as abilities.

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Re: Official Hunter results

Post by Mooo-Gunsniper on Tue Jun 17, 2008 9:47 pm

Nice, 4th Abilities. And in the name of Riding Hunters, you have these brackets saying Riding Hunters are Girls. What do you mean by that?

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Re: Official Hunter results

Post by darkwulfv on Tue Jun 17, 2008 9:49 pm

They are females. I'm using Priestess of the Moon for them.

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Re: Official Hunter results

Post by FurryRage on Thu Jun 26, 2008 8:45 am

if we die as hunters, could you make it that we reroll randomly another hunter on respawn instead of always having the same? (while keeping our skill points and level)
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Re: Official Hunter results

Post by sniperwolf777 on Thu Jun 26, 2008 9:55 am

O.o Good idea.
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Re: Official Hunter results

Post by darkwulfv on Thu Jun 26, 2008 2:19 pm

Uhh, I could make an option to do that in case people would like to stick with their current hunter.

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Re: Official Hunter results

Post by CaptainFluffy on Thu Jun 26, 2008 3:24 pm

I think thats a good idea but wouldnt it complicate the stats, like. Lets say they picked wolf hunter. And they had the stats like... 20 str, 29 agi, and 17 int. They die and they wanna start as a wolf poacher instead of hunter again. How would you make the stats balanced with the wolf poacher? Or are you planning on not making stats for the hunters. Maybe you could try percentage. Like theres a specific number that the stats add up to, and convert that into percentage, so, if the base number is 50, and 50% of the sum of the stats is supposed to be agi because its agi based. And so-on with the percentage stats conversion. Or are you planning to make hunters without stats.
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Re: Official Hunter results

Post by FurryRage on Thu Jun 26, 2008 5:33 pm

you just respawn with another hero type but you keep your experience, items, skillpoints, etc... (I already saw it on some maps) basically, since the stats of a hero depend of his level, if you keep your level, the new hero will have normal stats. Also the skill points will be in same amount too and unused since the new hero will be of the same level. basically, there's nothing more to do than keeping the level/experience from one hero to another. The rest will be done automatically by the game, am I wrong?
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Re: Official Hunter results

Post by darkwulfv on Thu Jun 26, 2008 5:38 pm

I can't save exp. But I can transfer items and levels, which is all you'd need.

I'll look into it.

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