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Crikey

Post by Myre on Sat Jun 21, 2008 5:18 am

Mission one will be coming to a close soon unless something arises and pesters me. Which will most likely happen. It will be released very soon when I feel that it is done, but I assure that is probably this weekend next week. (Trying to get the terrain to be less... repetitive and ugly. Lol) Very Happy


Last edited by Myre on Sat Jun 21, 2008 4:28 pm; edited 1 time in total

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Re: Crikey

Post by Mooo-Gunsniper on Sat Jun 21, 2008 2:43 pm

Hooray for mission one.

Ugh... I hate doing terrain. I just can't seem to make it look nice enough.

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Re: Crikey

Post by Myre on Sat Jun 21, 2008 4:27 pm

Alright, I've managed to work most of the bugs out, seeing as how there isn't really much to work out in the first mission. Still trying to figure out whether I should do floating text or make everything stop and do a five second cinimatic. Also, don't get your hopes super high for this one. Expect it to be a dissapointment, as it's my first project I've ACTUALLY worked on without ditching it for something else.

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Re: Crikey

Post by Mooo-Gunsniper on Sat Jun 21, 2008 6:23 pm

Hmm, cinematic, or floating text...

Cinematics tend to be harder to trigger than floating text, but it is nicer looking than floating text, depending on how you format everything. I mean things like movement of units, effects, cameras, and other stuff like that.

In some cases, floating text is missed more easily than cinematics, while cinematics do not exactly run best for people with slow computers, but it still can be used to help laggers catch up.

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Re: Crikey

Post by darkwulfv on Sat Jun 21, 2008 8:00 pm

Floating text. Going into cinematic mode (which means pausing all units, etc. etc.) isn't worth it if its for 5 seconds. Just slap some floating text. Or, use messages from units (there's a GUI command for that).

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Re: Crikey

Post by Myre on Sat Jun 21, 2008 8:49 pm

I'm really bad at this, how would I get the floating text to follow the unit? Or is that possible? I can't say I've ever really seen it used.

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Re: Crikey

Post by Mooo-Gunsniper on Sun Jun 22, 2008 12:14 am

Hmm, I think I remember my friend saying that the very old rp games he played had a command where you typed your heroe's name, and it would appear over your hero. So yeah, its possible

Although... He also said it caused some sort of bug, so it was removed. But I doubt something like that would happen to yours.

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Re: Crikey

Post by darkwulfv on Sun Jun 22, 2008 8:31 am

It would require text, floating text, and timers. And stuff.

Erm, it's hard to do, honestly. Not particularly worth it =/

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Re: Crikey

Post by Myre on Sun Jun 22, 2008 6:50 pm

Yeah, there was a huge bug with that. It fatalled games I think. I'm just gonna let it float where he walked for five seconds and call it good.

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Re: Crikey

Post by CaptainFluffy on Sat Jul 05, 2008 7:03 am

Myre be gettin lazy with 'em project Teles Of 'Em TepWurmz. Eh??
Tim' to get 'em sum free tim' to workl on 'em project Teles Of 'Em TepWurmz. Ehh?
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Re: Crikey

Post by Firemonkey on Sat Jul 05, 2008 2:37 pm

Fluffy your annoying, shut up.

Also i haven't you doing anything being on the team and all.
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Re: Crikey

Post by CaptainFluffy on Sat Jul 05, 2008 7:34 pm

Im sorry. But i dont see Myre askin me to help him in the project.
I would do something, if i had a chance. As far as i know, myres just workin on the map. I happen to have no experience with mapmaking, and as long as i have no idea of the terrain layout, i cant think of anything, like the sidequest, storyline, etc.
And thaty would be my southern talk
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Re: Crikey

Post by Mooo-Gunsniper on Sun Jul 06, 2008 12:56 am

Ok, but why do you keep talking like that?

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Re: Crikey

Post by Firemonkey on Sun Jul 06, 2008 3:35 pm

Your on the team, give some wacko ideas for this odd campaign.
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Re: Crikey

Post by CaptainFluffy on Mon Jul 07, 2008 4:12 am

Firemonkey wrote:Your on the team, give some wacko ideas for this odd campaign.
Wacko, eh? "Wacko" was a direct quote from Administrator Firemonkey. Which he has authority over his direct quote word.
Now i have teh approval of an Admin to make some "wacko" ideas. Any objections about Administrator Firemonkey's direct quote?
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Re: Crikey

Post by Mooo-Gunsniper on Mon Jul 07, 2008 4:06 pm

I've got no objections against Adminstrator Firemonkey, but just don't make your wacko ideas seriously stupid. Razz

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Re: Crikey

Post by Myre on Tue Jul 08, 2008 8:31 pm

I thought you'd just throw ideas and suggestions at me seeing as how you're on the team. Rofl. By the way, I want to know if I mentioned that I'd be releasing the campaign not map-by-map, but in little packs of five maps at a time. Just making sure you all know, cuz I probably got all zoned out in the middle of typing and wandered off.

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Re: Crikey

Post by Firemonkey on Wed Jul 09, 2008 3:12 am

"note to self, stab myre for ever tricking me"

What? maps of 5= fail so iam gonna start a riot.
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Re: Crikey

Post by Myre on Sat Jul 12, 2008 8:40 pm

You can't stab Myre, he lives in an alternate universe and is connected to your internets through a coat hanger receiver he made! Anyways, that's the plan. Also, how'd I trick you fire? You lost me with that one.

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Re: Crikey

Post by Firemonkey on Sat Jul 12, 2008 10:05 pm

Shush my yeast is rising.

I was thought to believe that it would be a series of maps meaning: 1-1-1-1-1-1-1-1-1 not 5-5-5-5.

And anyways don't underestimate me.
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Re: Crikey

Post by Myre on Sun Jul 20, 2008 9:02 pm

It is a series of maps. I'm just releasing it in a strange and likely undesirable way. It's like Goatse. No one likes it, but it's gonna happen anyways.

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Re: Crikey

Post by Mooo-Gunsniper on Sun Jul 20, 2008 9:05 pm

Well, Myre DID say that each mission would be short. I guess 5-5-5-5-5 would work.

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Re: Crikey

Post by Firemonkey on Sun Jul 20, 2008 10:07 pm

Nope it won't work cuz i said so.
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